Zoom Malaysia 2009
A killer dome project, this time we were able to execute some cool designs despite intense schedule restrictions.
March 4th, 2009 | animation, design, show design | No comments
A killer dome project, this time we were able to execute some cool designs despite intense schedule restrictions.
March 4th, 2009 | animation, design, show design | No comments
Conceptual design, modeling & animation for Trade Show Intro movie.
This challenging project pressed us to leverage customised stock 3D elements…
July 23rd, 2008 | animation, film, game | No comments
Concept development, storyboarding and design for pre-rendered, trade show intro movie.
The team did several rounds of scripting, story boarding and design.
July 23rd, 2008 | animation, film, game, product design | No comments
Show Design & Production for F1 Malaysian Grand Prix 10th Anniversary Gala.
Special Effects, CGI Intro sequence, Surround Video, virtual environments.
June 24th, 2008 | animation, show design | No comments
The well-recieved Second Edition of this respected book contains an entirely new selection of tutorials for solving real-world production challenges…
June 12th, 2008 | animation, writing | No comments
Well, why not? The search for extra-terrestrials runs far deeper than American pop-culture. Jake handled all aspects of the CGI production for this show. The project presented major budgetary and scheduling challenges. But the unique subject matter presented a great opportunity to create some cool original designs, based in part on Russian architecture in different [...]
June 12th, 2008 | animation, game | No comments
Created new version of soldier character for XBox Live arcade interpretation of the classic Bungie game (Halo creators – DUH!). Freeverse kicked ass on this, and it seems to have done fairly well on the Xbox Live Arcade.
May 19th, 2007 | animation, game | No comments
Art Direction and production of Flash Lite screensaver for mobile phones.
Agency: Smashing Ideas
Art Director: Jake Carvey
August 19th, 2006 | animation, mobile, video | No comments
The final thrust of 3 trade show spots, this one really clarified the production process and brought team members together to create the various parts of this Incredible Journey flashback.
July 23rd, 2006 | animation, design, featured, film, show design | No comments
Teaser / trailer video. Provided 3D elements, motion graphics, and editing services for promotional campaign for Universal Interactive. Client: Universal Interactive Agency: Spincycle
August 14th, 1996 | animation, game, old skool, video | No comments