A killer dome project, this time we were able to execute some cool designs despite intense schedule restrictions.
Conceptual design, modeling & animation for Trade Show Intro movie.
This challenging project pressed us to leverage customised stock 3D elements…
Concept development, storyboarding and design for pre-rendered, trade show intro movie.
The team did several rounds of scripting, story boarding and design.
Show Design & Production for F1 Malaysian Grand Prix 10th Anniversary Gala.
Special Effects, CGI Intro sequence, Surround Video, virtual environments.
The well-recieved Second Edition of this respected book contains an entirely new selection of tutorials for solving real-world production challenges…
A physics-based arcade adventure. Naked Sky Entertainment produced two demos, one for Intel for the 2005 Game Developers Conference, and a second….
Created new version of soldier character for XBox Live arcade interpretation of the classic Bungie game (Halo creators – DUH!). Freeverse kicked ass on this, and it seems to have done fairly well on the Xbox Live Arcade.
Consulted Allegorithmic on marketing and development initiatives, resulting in first commercial usage of ProFX, and first implementation of GPU-rendered procedural shaders for XBox Live Arcade.