RoboBlitz Unreal Engine Tech Demos

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A physics-based arcade adventure. Naked Sky Entertainment produced two demos, one for Intel for the 2005 Game Developers Conference, and a second, internally-funded multi-player demo, with art direction redesigned from scratch to take advantage of next-gen technologies.

Jake served as Lead Artist on several projects for Naked Sky, and also art-directed the ground-up redesign of the E3 multi-player demo.


Posted on

June 12, 2008